Results reported by the benchmark are the total number of frames in sixty seconds, which we normalize to frames per second.ĭespite the expected difference the 2666 C11 kit should give according to MemTweakIt and Metro2033, we actually fall behind the 2400C10 kit by a very small margin. Using the in-game benchmark, we run Civilization V at 1920x1080 with full graphical settings, similar to Ryan in his GPU testing functionality. Our Metro2033 IGP results seem to mirror the expectations shown from the MemTweakIt results, albeit by a factor of a 1/2 (MemTweakIt predicts 20% gain over 1333 C9, we only see a 10% gain).Ĭivilization V is a strategy video game that utilizes a significant number of the latest GPU features and software advances. Results are given as the average frame rate from 4 runs. Developed by 4A Games and released in March 2010, we use the inbuilt DirectX 11 Frontline benchmark to test the hardware at 1920x1080 with full graphical settings. Metro2033 is a DX11 benchmark that challenges every system that tries to run it at any high-end settings.
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